- Select the surface.
- Select Edit
Parameters to open the Parameter Editor.
- Click Import File to import the image file to be used as a texture map into the Data Manager.
- Find the image file in the list of files in the Data Manager tree and select either a specific image channel to import, or select Image Planes to import all channels of the image.
- Click the Assign Data button
under TEXTURE. The name of the data to import appears in the TEXTURE field.
Figure 11-7: TEXTURE Field in Parameter Editor
Figure 11-7: TEXTURE Field in Parameter Editor
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- Click OK. The Parameter Editor window closes, and the texture map appears on the surface.